Light Rig Camera Script
#lr_camera.py
import maya.cmds as cmds
import maya.mel as mel
import os
import math
#---------------------------------------------------------------------------------
#Create a Render Camera
def CreateCamera ():
cmds.camera ()
newName = cmds.rename ('camera1', 'Render_Cam')
cmds.setAttr(newName + ".translateX",13.025)
cmds.setAttr(newName + ".translateY",4.500)
cmds.setAttr(newName + ".translateZ",14.125)
cmds.setAttr(newName + ".rotateX",0.262)
cmds.setAttr(newName + ".rotateY",48.600)
#---------------------------------------------------------------------------------
#Delete the Render Camera
def DeleteCamera ():
cmds.delete('Render_Cam')
#---------------------------------------------------------------------------------